added LFS support
This commit is contained in:
BIN
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godot/resources/textures/512x512/Animal/Animal_01-512x512.png
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godot/resources/textures/512x512/Animal/Animal_02-512x512.png
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godot/resources/textures/512x512/Animal/Animal_03-512x512.png
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godot/resources/textures/512x512/Animal/Animal_05-512x512.png
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godot/resources/textures/512x512/Animal/Animal_06-512x512.png
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Normal file
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|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b1n4pn7bn1jvh"
|
||||
path="res://.godot/imported/Animal_24-512x512.png-09c7a199306d903edd74dc1e4453a34b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://resources/textures/512x512/Animal/Animal_24-512x512.png"
|
||||
dest_files=["res://.godot/imported/Animal_24-512x512.png-09c7a199306d903edd74dc1e4453a34b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
Reference in New Issue
Block a user