added godot-rs scaffolding
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{"rustc":2484451964687019519,"features":"","declared_features":"","target":0,"profile":0,"path":0,"deps":[[12833142538252791333,"build_script_build",false,5385114887084474698]],"local":[{"RerunIfChanged":{"output":"debug/build/libc-6a0d2fa0357afec8/output","paths":["build.rs"]}},{"RerunIfEnvChanged":{"var":"RUST_LIBC_UNSTABLE_FREEBSD_VERSION","val":null}},{"RerunIfEnvChanged":{"var":"RUST_LIBC_UNSTABLE_MUSL_V1_2_3","val":null}},{"RerunIfEnvChanged":{"var":"RUST_LIBC_UNSTABLE_LINUX_TIME_BITS64","val":null}},{"RerunIfEnvChanged":{"var":"RUST_LIBC_UNSTABLE_GNU_FILE_OFFSET_BITS","val":null}},{"RerunIfEnvChanged":{"var":"RUST_LIBC_UNSTABLE_GNU_TIME_BITS","val":null}}],"rustflags":[],"metadata":0,"config":0,"compile_kind":0}
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